I’m sure by now you’ve all seen these things. These clever little images that underscore the design industry’s persistent need to separate UX design from UI design. But as a designer, if you still think this way, you’re doing yourself a huge disservice and it’s time to rethink your approach. Continue reading “Designers, you should know better!”
Consistency is boring. Creating designs to fit cookie cutter patterns is not very fun. Designing for consistency is perhaps the least glamorous aspect of design. Yet consistency is one of the more important principles when creating interactive systems, that is easy to ignore.
Don’t get me wrong. Being creative and “pushing the envelope” is important. Thinking beyond narrow parameters can lead product teams in new directions which can be incredibly valuable for growth. But there’s also a time and place for that kind of work, and there are times when things should be reeled in and made more consistent.
But why? What value does consistency offer? I will explore those types of questions, and more! Read on! Continue reading “Consistency and User Experience”
Let’s start off by first saying this: nobody ever sets out to intentionally create bad UX. But it happens. A lot! Even with the best of intentions, people can make really bad decisions regarding the UX of their products. Here’s why. Continue reading “Curing the disease vs. treating the symptoms: Why good UX intentions can fail”